Please sir.. may I have some more?

Make 35th US Great Again! -# The latest hot take

Activation Point Slots - Recon Tab: 1/1/2/3/3/3 > 1/1/2/2/3/3 - AA Tab: 1/1/2/3/3/3 > 1/1/2/2/3/3

Price (INF) - NG Rifles (Law): 40 > 35 - NG Rifles (Dragon): 50 > 45 - NG Engineers (RCL): 50 > 55

(ARTY) - NG M125 (81mm): 60 > 55 - NG M106A2 (107mm): 70 > 65 - NG M110A2: 250 > 240

(TANK) - NG M60A1 Rise: 90 > 85 - M60A1 CP Rise: 120 > 115 - NG M60A3 TTS: 125 > 120 - M60A3 CP TTS: 155 > 150 - NG M60A3 TTS (Era): 135 > 130

(REC) - NG OH-58A: 40 > 30 - NG Scouts: 20 > 15

(AA) - NG XM1058 Roland: 140 > 135

(AIR) - A-37B (NPLM): 90 > 70 - A-37B (HE): 90 > 70 - F16 (AA2): 230 > 220

(Transports) - NG M113A1: 20 > 15 - NG M113A3 Acav: 45 > 30

Availability (INF) - NG M40A1: 7-5 > 9-6 - NG Engineers (Flame): 6-4 > 8-5 - NG Engineers (Grenade): 9-6 > 10-7

(ARTY) - NG M29 (81mm): 6-4 > 8-5 - NG M30 (107mm): 4-3 > 6-4 - NG M125 (81mm): 4-3 > 5-3 - NG M106A2 (107mm): 3-2 > 4-2 - NG M110A2: 1-0 > 2-1

(TANK) - M60A1 CP Rise: 2-1 > 3-2 - NG M60A3 TTS (Era): 7-5 > 8-5 - NG M728 CEV: 6-4 > 7-5 - NG M150A2 Tow: 5-3 > 6-4

(REC) - NG M60A1 Rise (Recon): 3-2 > 5-3 - NG Cav Scouts (Law): 6-4 > 7-5 - NG Scouts: 7-5 > 8-5

(HELI) - NG AH-1F Cobra (Tow): 2-1 > 3-2 - NG UH-1M Gunship: 4-3 > 5-3

Miscellaneous (INF) - NG Rifles (CMD): Add Smoke Grenade and Remove Reservist Trait - NG Engineer (CMD): Remove Reservist Trait (TANK) - NG M60A3 TTS (Era): Pen: 15 > 17 (REC) Card Availability: - NG Cav Scouts (Law): 1 > 2 (AA) Card Availability: - NG M42A1 Duster: 1 > 2
(AIR) - F-111F (HE): Split bombs, 2 groups of 6 (Halving the reload time)

(Transports) - Add New Recon NG M113A1: Optics: Bad > Good (Available: NG Cav Scouts - Law / Dragon) (Price: 20 pts) - Add New MP M113A1 (Availabile: MP Patrol and MP Patrol (M67) (Price: 35 pts) - Add M1025 MP Humvee as option for MP Patrol (M67)

(Played so far 275 games)

Make 35th US Great Again! -# The latest hot take

Activation Point Slots - Recon Tab: 1/1/2/3/3/3 > 1/1/2/2/3/3 - AA Tab: 1/1/2/3/3/3 > 1/1/2/2/3/3

Price (INF) - NG Rifles (Law): 40 > 35 - NG Rifles (Dragon): 50 > 45 - NG Engineers (RCL): 50 > 55

(ARTY) - NG M125 (81mm): 60 > 55 - NG M106A2 (107mm): 70 > 65 - NG M110A2: 250 > 240

(TANK) - NG M60A1 Rise: 90 > 85 - M60A1 CP Rise: 120 > 115 - NG M60A3 TTS: 125 > 120 - M60A3 CP TTS: 155 > 150 - NG M60A3 TTS (Era): 135 > 130

(REC) - NG OH-58A: 40 > 30 - NG Scouts: 20 > 15

(AA) - NG XM1058 Roland: 140 > 135

(AIR) - A-37B (NPLM): 90 > 70 - A-37B (HE): 90 > 70 - F16 (AA2): 230 > 220

(Transports) - NG M113A1: 20 > 15 - NG M113A3 Acav: 45 > 30

Availability (INF) - NG M40A1: 7-5 > 9-6 - NG Engineers (Flame): 6-4 > 8-5 - NG Engineers (Grenade): 9-6 > 10-7

(ARTY) - NG M29 (81mm): 6-4 > 8-5 - NG M30 (107mm): 4-3 > 6-4 - NG M125 (81mm): 4-3 > 5-3 - NG M106A2 (107mm): 3-2 > 4-2 - NG M110A2: 1-0 > 2-1

(TANK) - M60A1 CP Rise: 2-1 > 3-2 - NG M60A3 TTS (Era): 7-5 > 8-5 - NG M728 CEV: 6-4 > 7-5 - NG M150A2 Tow: 5-3 > 6-4

(REC) - NG M60A1 Rise (Recon): 3-2 > 5-3 - NG Cav Scouts (Law): 6-4 > 7-5 - NG Scouts: 7-5 > 8-5

(HELI) - NG AH-1F Cobra (Tow): 2-1 > 3-2 - NG UH-1M Gunship: 4-3 > 5-3

Miscellaneous (INF) - NG Rifles (CMD): Add Smoke Grenade and Remove Reservist Trait - NG Engineer (CMD): Remove Reservist Trait (TANK) - NG M60A3 TTS (Era): Pen: 15 > 17 (REC) Card Availability: - NG Cav Scouts (Law): 1 > 2 (AA) Card Availability: - NG M42A1 Duster: 1 > 2
(AIR) - F-111F (HE): Split bombs, 2 groups of 6 (Halving the reload time)

(Transports) - Add New Recon NG M113A1: Optics: Bad > Good (Available: NG Cav Scouts - Law / Dragon) (Price: 20 pts) - Add New MP M113A1 (Availabile: MP Patrol and MP Patrol (M67) (Price: 35 pts) - Add M1025 MP Humvee as option for MP Patrol (M67)

(Played so far 275 games)