Square Enix accidentally shipped Debug build for FFVIIR
As it turns out, Square Enix for some reason shipped a debug/development build for Final Fantasy VII Remake instead of a normal release build.
This was pulled from the game files released on the Epic Game Store:
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Development
FullRebuild=False
UsePakFile=True
bGenerateChunks=False
bChunkHardReferencesOnly=False
IncludePrerequisites=True
IncludeCrashReporter=False
InternationalizationPreset=English
+CulturesToStage=en
DefaultCulture=en
bSkipEditorContent=false
bSharedMaterialNativeLibraries=False
bShareMaterialShaderCode=False
The build configuration should be "PPBC_Shipping" for released games.
This is probably one of the many reasons for the poor performance of the game, as debuggers affect performance. This is unreal, you literally can't make this up. The complete incompetence from Square Enix shines through as usual, but to ask €80 for this half assed port is insulting.