Overtime shouldn't be in Convoy

Defeats the entire point of the timer and the mode is already sided with the escorting side. If the escort side didn't reach their objective meaning the defending side succesfully did their job then the defending time shouldn't win. It is entirely unfair that overtime can go infinite, artificially giving them extra time than needed. They can already progress faster than the defenders. Convoy is NOT balanced at all, that mode needs to be revamped entirely. Some maps it can take half a checkpoint to get back to the objective.

Either balance the mode or remove overtime, always guaranteeing a win to escorters.