[Online][5e, Homebrew][18+] Mist Vale: Tides of Fortune

So, Ye Want to Sail, Do Ye?

[If you want the tl;dr, move to the very bottom ;]

Ahoy there, ye scallywags and adventurers! Gather 'round as I spin ye tale of Mist Vale - a realm where the horizon never ends and fortune favors the bold!

Ever fancied yerself the next dread pirate to rule the seas? Got a hankerin' fer buried treasure and sweet rum? Well me hearties, I be recruitin' a crew of darin' souls for a campaign that'll have ye saillin' through dangerous waters, fillin' yer pockets with gold, and the back of yer trousers with crap! Get ready to run from man-o-wars, dive to olden temples, and find ancient secrets older than the deckhands mum!

WHAT BE THIS VOYAGE ABOUT?

Picture this: a world of scattered islands shrouded in mist and mystery. The legendary Captain Greedbeard vanished a century ago after being the only soul to brave the World's Eye - that cursed maelstrom at the center of it all - and live to tell the tale!

Now strange clues are washin' up on shores across Mist Vale... whispers of a paradise filled with more gold than the banks of Khovia could ever dream of! But ye ain't the only ones with ears perked - corrupted pirate lords and those damn Empire lackeys be scramblin' to find it too!

Inspired by media like One Piece, Assassin's Creed: Black Flag, Pirate's of the Caribbean, and Sea of Thieves, this here's a campaign where ye'll:

  • Join a crew of like-minded kleptomaniacs and brave treacherous waters
  • Hunt for clues in ancient ruins and underwater shipwrecks
  • Make strong allies and even stronger enemies
  • Show them imperials dogs what freedom really means!

WHO BE WELCOME ABOARD?

I'm lookin' for players who:

  • Love a bit of swashbucklin' action
  • Don't mind gettin' their boots wet
  • Enjoy spinnin' yarns 'round a campfire
  • Know the difference between a good pirate and a murderin' bilge rat! (Don't be a fuck'n Tim)
  • Are ready to put a good story above all else

Now this ain't no short voyage, mind ye! We be talkin' a proper campaign here - D&D 5e rules with some custom seafarin' mechanics thrown in fer good measure. Expect weekly to bi-weekly sessions, dependin' on how the waters fair.

JOIN ME CREW!

Listen up! I don't need no lily-livered landlubbin' penny pinchin' imperial pushin' scaredy cats afraid to get their hands dirty! This here's a campaign for folks who want their D&D with a dash of salt spray and kelp!

Bring whatever character tickles yer fancy - be ye a half-orc with rippling muscles, a silver-tongued tiefling, a crafty gnome, or a handy elf. Just make sure they've got a reason to seek venturin' on the big open blue!

We'll start with a proper Session Zero to get everyone shipshape and introduce ye to the peculiar ways of seafarin'. No experience with nautical campaigns needed - just bring yer imagination and thirst for adventure!

"So what say ye? Ready to chase the horizon and stain your name in every book that's 'ere to come? The tides be favorable and Greedbeard's treasure awaits!"

Drop yer name and credentials here, but only if ye got courage... or forever hold yer peace in some dusty tavern, listenin' to the tales of REAL adventurers!

Form -> https://forms.gle/yCAb3JUxz74aWuH86

[TL;DR, the non-pirate way]

This is a D&D 5e campaign that'll use some homebrewed seafaring mechanics! You'll join a world stacked with archipelagos and islands interspersed amongst a great open ocean. An old world with much to explore, a legendary pirate captain known as Captain Greedbeard that braved the world's deadliest wonder who went missing a century ago, and the whisperings of clues leading to his hidden stache.

Campaign takes inspiration from One Piece, Assassin's Creed: Black Flag, Pirates of the Caribbean, and Sea of Thieves.