Legal advise for online game hoster

For the sake of the argument lets assume I am the CEO of a worldwide operating game hoster seeking legal advise.

My company has about 70% market share for the game we host - with plans for a big upcoming merger.

As more and more people are aware these days: Online cheating is a serious issue and my company is dedicated to tackle the issue by countermeasures.

We have a cheat detection system implemented which only has about 20% false positives. How can we make sure that this system is taken seriosly by the players?

  • We state publicly that our system has 99.8% accuracy and that we can use it at court proceedings.

  • We incentivise the players to admit to cheating even if they have not by:

    • Promising we will never publish the players cheating.
    • Only allow them to continue on our platform, if they admit - 70% market share is very helpful to convince the 20% false positives to admit.

We found out that this way we got a 99,8% admission rate, increasing our "hit rate" exactly to this number. I know this looks a bit shady, but I was always a big fan of George Orwell. As we will never publish this practice hopefully noone will care.

Questions:

  • Is the promise not to publicly shame "cheaters" legally binding?
  • Can we argue in court cases using the 99.8% number?

Things got complicated recently by the upcoming merger. The CEO of the other company is a famous player himself. Somehow he got access to leaked cheating data about one of his opponents, who cheated online as a child. Now he mistrusts this player even in offline games - where it is almost impossible to cheat. Recently he got so distracted by his mistrust - the other player further provoked him by looking "unfocused" - so that he lost. He got so angry that he abandoned the tournament.

Now he is in big trouble, because many think his behavoir is problematic, because his opponent got banned from further online and offline tournaments - with no proof whatsoever that he really cheated.

My idea is to help the other CEO gaining credibility by publishing the data we have about his "cheating" opponent.

Questions:

  • Shoud we risk that publication, even when the data included reveal that our false positive rate is not 0.2% but 20%? What about all the players falsly accused - may be hundreds of thousands, when they learn that there are so many others? They obviously can not prove their innocence - how should they, but on the other hand we can never prove they are guilty, since they are not by the definition of "false positive".
  • Do we have to fear a class-action lawsuit?
  • Is it ok to publish anonymised emails of other cheating top players, even if their rating number can be used to identify them?

Any opinions?