Catching/countering guys rushing in damage increase
This game would get exponentially more realistic if they increased the damage you inflict when you catch the opponent with a straight punch as they’re moving forward attacking you. In real life you can actually stun someone with a jab if you time them trying to rush in sloppily. It’s like a physics equation where the speed and mass of them moving forward gets multiplied by the speed and mass of your punch, and you basically get a head-on collision. That’s why in real life boxing, guys are much more careful about rushing in and not taking their head off the line, because you can get punished badly if you get caught.
It seems like in this game a lot of the spammers are fine with eating a punch or two on the way in, in order to get close to you and throw a bunch hooks and body shots. In real life that could literally get you dropped or knocked out.
I think a physics tweak like this to the game would greatly discourage hook and body spamming.
I still love the game though and think it’s awesome exercise. It’s just frustrating to hit guys with shots that I know would back them up in real life and make them think twice but instead they just keep coming forward like the juggernaut.