Year 8 Season 2: Operation Dread Factor Reveal Megathread

This post will serve as a megathread for information about Year 8 Season 2: Operation Dread Factor.

You can re-watch the reveal here: https://youtu.be/QmI8_FqV0j4

General

New Defender: Fenrir

  • 2 speed Operator from Sweden
  • Gadget: F-NATT Dread Mine
    • Throwable device that sticks to surfaces and releases fear-inducing gas when nearby opponents are detected & gadget is activated
    • Restricts vision for attackers when in gas to a few meters
    • Only 3 of a total of 5 mines can be actived at once
  • Countering
    • Bulletproof when inactive but can be exploded
    • Can be shot when active
    • EMPs deactive gadget and open bulletproof shielding
    • Can be zapped by Twitch Drones and Zero Cameras when active
  • Primary weapons:
    • MP7
    • SASG-12
  • Secondary weapons:
    • Bailiff .410
  • Secondary gadgets:
    • Bulletproof Camera
    • Barbed Wire

Map Rework: Consulate

  • Completely built from ground up
  • Reduced spawn peak opportunities, easier to approach building
  • Added exterior wall to front balcony
  • Reworked garage gameplay loop

Gameplay Updates, New Features & Other Changes

Permanent Arcade Playlist

  • Permanent playlist for Arcade Modes
  • Select which mode to play throug matchmaking preferences
  • Custom Games available

Balancing

  • Added Observation Blocker secondary gadget
    • Deployed to the ground
    • Creates wall that blocks vision of attacker observation tools
    • Destroyed by bullets and explosions, hacked by Brava
  • Grim buff: Increased deployment speed, area of effect, and duration

Shooting Range

  • Added new lane for customizable aiming programs like moving targets & more

Player Comfort

  • Added free cam to Match Replay
  • Improved defuser pickup, re-added (optional) automatic pickup

Accessibility

  • Improved controller layout presets