Year 8 Season 2: Operation Dread Factor Reveal Megathread
This post will serve as a megathread for information about Year 8 Season 2: Operation Dread Factor.
You can re-watch the reveal here: https://youtu.be/QmI8_FqV0j4
General
- Test Server launch: Monday, May 15
- Live Server launch: TBD
- Gameplay overview trailer: https://youtu.be/XG_D5VqLnUM
New Defender: Fenrir
- 2 speed Operator from Sweden
- Gadget: F-NATT Dread Mine
- Throwable device that sticks to surfaces and releases fear-inducing gas when nearby opponents are detected & gadget is activated
- Restricts vision for attackers when in gas to a few meters
- Only 3 of a total of 5 mines can be actived at once
- Countering
- Bulletproof when inactive but can be exploded
- Can be shot when active
- EMPs deactive gadget and open bulletproof shielding
- Can be zapped by Twitch Drones and Zero Cameras when active
- Primary weapons:
- MP7
- SASG-12
- Secondary weapons:
- Bailiff .410
- Secondary gadgets:
- Bulletproof Camera
- Barbed Wire
Map Rework: Consulate
- Completely built from ground up
- Reduced spawn peak opportunities, easier to approach building
- Added exterior wall to front balcony
- Reworked garage gameplay loop
Gameplay Updates, New Features & Other Changes
Permanent Arcade Playlist
- Permanent playlist for Arcade Modes
- Select which mode to play throug matchmaking preferences
- Custom Games available
Balancing
- Added Observation Blocker secondary gadget
- Deployed to the ground
- Creates wall that blocks vision of attacker observation tools
- Destroyed by bullets and explosions, hacked by Brava
- Grim buff: Increased deployment speed, area of effect, and duration
Shooting Range
- Added new lane for customizable aiming programs like moving targets & more
Player Comfort
- Added free cam to Match Replay
- Improved defuser pickup, re-added (optional) automatic pickup
Accessibility
- Improved controller layout presets