Weird gamedesign desicions. Rookie F2p expirience.

Ranked - forced to optimize and wiki every encounter because you NEED to win to unlock full game (heroes)

Normal - zero reasons to play it really at this point.

So you are locked out of experimenting with crazy stuff and having actual fun making builds for like a week IRL.

Grindy and tedious.

Getting onepunchmaned in 3 seconds by nerds with years of experience after day10 is not helping either ))) But kinda fun. I think I got to day 14 once.