Weird gamedesign desicions. Rookie F2p expirience.
Ranked - forced to optimize and wiki every encounter because you NEED to win to unlock full game (heroes)
Normal - zero reasons to play it really at this point.
So you are locked out of experimenting with crazy stuff and having actual fun making builds for like a week IRL.
Grindy and tedious.
Getting onepunchmaned in 3 seconds by nerds with years of experience after day10 is not helping either ))) But kinda fun. I think I got to day 14 once.