One mechanic in Onimusha 2

If we look at Onimusha Warlords remaster, we know that we are at least getting analog 360 degree movement which is nice

But one mechanics I hope they fix is the Onimusha transformation, in Onimusha 2 you can't store 5 of them which is how much you need to transform, as soon as you get the fifth one you enter Onimusha transformation instantly without a choice

I hope they fix it in the remaster of 2 and make it like how it was in 3 where you can store 5 and use it when actually needed

Hope a Capcom dev or someone with connections see this wanted fix

Edit: A mechanic I forgot about is weapon switching, which was present in Warlords Remaster, hoping this would be in Onimusha 2 remaster along with 3-4 if needed