"There is something wrong with the input latency in MHWilds" - LS frame data analysis by Peppo
I assume this problem likely affects other weapons, but for long sword specifically I always knew something felt off. Iai slash in particular felt SUPER wonky, turns out there's a massive frame delay before executing it, throwing off everybody's timings.
Hopefully Capcom fixes this ASAP, for sanity's sake lol