Sword and shield feels clunky
Is it, just me, or does the new Sword and Shield from Wilds feel clunky compared to worlds? There's no animation cancelling into rolls, or at least all the animations take longer, and when you start an attack combo you are locked into that direction instead of the hunter spinning and twisting to always be attacking where your camera is pointing. it just feels so given compared to the massive QoL changes to lance and other weapons.
Also when i used potion's it would sheath my sword. which is a cardinal sin of SnS and a crazy change, it's all of the weapons identity, using items while unsheathed.