Anti Air
It seems that the dedicated united against air is really underwhelming and struggles at its main job. I know the “just dont let them get air” thing but i feel thags not enough. If this game ever gets an update for balance, i think they should:
Make both air and ground starting vehicles (like banshees and hogs) cost supply AND power so thats its a little bit harder to start doing mass air. I think their current pop count should stay the same.
For the wolverines and ravengers, drop the cost down and make it cost only supply. Increase the damage they do against air and reduce their pop count a bit.
I was in a game and the blues vultures were within my view range but my ravengers couldnt shoot them. Increase their range that they can attack so that they have the advantage over air.