Colonisation shouldn't have been released
Commission and similar features shouldn't be deployed to production.
- Full impact on bubble is unknown
- Full impact on factions and their missions is unknown
- Benefits to NPC and players hasn't been fully identified
- Feature roadmap resulting from colonisation is unclear (can player built colonies and stations be destroyed? Etc.)
- Impact on powerplay
- Lot of bugs and instability
There really NEEDS to be a Public Test environment, where this can be deployed and explored before adding it to production.
ED is a complex game, with limited official guidance, but with lot of QOL improvements needed, adding breaking changes like colonisation has a unknown impact on existing and new player base.