Passing is awful: and I did the calculations
Over the past 10 days I’ve screen recorded my games and analysed my passing. I was told it was a skill issue - people have suggested I need to improve my “joystick control” and use better players.
Analysing my games in Scouting Camp over the past 10 days, I used basic maths involving 2 lines and a protractor to measure the angle of mis-placement of my passes.
I ensured this was a fair trial by using the same team for all 10 days (UTOTY) and kept the same lineup.
Note: I only calculated the angle of passes that did not reach their intended recipient.
Here are my results: (all results to 1dp)
Day 1 - Average misplacement angle of 27.3°
Day 2 - Average misplacement angle of 29.6°
Day 3 - Average misplacement angle of 54.4°
Day 4 - Average misplacement angle of 40.6°
Day 5 - Average misplacement angle of 33.2°
Day 6 - Average misplacement angle of 28.4°
Day 7 - Average misplacement angle of 29.0°
Day 8 - Average misplacement angle of 21.1° (a surprisingly good day for passes)
Day 9 - Average misplacement angle of 84.3° (possibly skewed by me trying to do substitutions and it instead registering as a pass almost 90 degrees to the right)
Day 10 - Average misplacement angle of 107.6° (I did not use tap passing and used purely the pass button. It resulted in some of my passes were going BACKWARDS despite me clearly pointing the joystick forwards)
As demonstrated by my maths - there is a
clear issue with passing. And in some cases, the passes are so off that they can influence entire games.