Weekly Feedback Topic #17 - Hidden Items

This week's topic is Hidden Items, meaning the six NEW items that are not yet available in regular Matchmaking but accessible in the Sandbox/Testing Map when using the Dev-Console.

https://preview.redd.it/tpmlgshmwnoe1.png?width=797&format=png&auto=webp&s=6604f7e9ddc58f5e17bfc7b112cf279815ed7f67

https://preview.redd.it/igjozrhmwnoe1.png?width=770&format=png&auto=webp&s=8bda5115c26cfdb62cd5c648895f0718126c0af0

https://preview.redd.it/tkpvavhmwnoe1.png?width=798&format=png&auto=webp&s=0098035e09932afce3462d54709104352d3e2658

If you want to access the items yourself, enable the dev-console in the settings, load up a test-map (Sandbox), open the dev-console and enter the following commands:

  • giveitem upgrade_spirit_burngiveitem upgrade_corpse_explosion
  • giveitem upgrade_spellshield
  • giveitem upgrade_heal_on_level
  • giveitem upgrade_superacolytes_glove
  • giveitem upgrade_ultimate_burst

You can talk about anything that has to do with the topic, here's some example questions to get you started if you're having trouble:

  • If you think an item is too powerful, make sure to describe why you think so!
  • Would a cost adjustment make it more reasonable?
  • Do these items seem fun to use?
  • Do they make you want to try out new builds or promote player expression?
  • Can you imagine a twist on the item that makes it more interesting or fun?

Notes:

Best way to make sure your feedback is seen by the developers is to post on the official Deadlock Forums. You can get your login credentials from the game client.

If you'd like to chat with others about this week's topic, head on to #hidden-items-feedback in the Deadlock Community Discord.

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