DS2 is better than DS3 and here’s why…
As much hate as DS2 got on its initial release for poor enemy placements and level design issues (taking a windmill elevator into a volcano), it’s a MUCH better game than DS3 because it tries to tell its own story with Vendrick and the giants unlike DS3, which is literally just DS1 memberberries.
“Hey, member Artorias?”
Let’s make a boss fight with Artorias looking abyss watchers!
“Hey, member the Gwyn fight?”
Let’s combine all lord of cinders into a generic final boss that uses Gywn’s music!
“Hey, member The Painted World?”
Let’s make another painted world level and sell it back as DLC!
“Hey, member Anor Londo?”
Let’s reuse Anor Londo….but at night!
For all its criticisms, DS2 isn’t as beholden to DS1 as DS3 is. Even the Manus connections aren’t as in-your-face as all the DS1 connections are in DS3.
As much hate as DS2 got on its initial release for poor enemy placements and level design issues (taking a windmill elevator into a volcano), it’s a MUCH better game than DS3 because it tries to tell its own story with Vendrick and the giants unlike DS3, which is literally just DS1 memberberries.
“Hey, member Artorias?”
Let’s make a boss fight with Artorias looking abyss watchers!
“Hey, member the Gwyn fight?”
Let’s combine all lord of cinders into a generic final boss that uses Gywn’s music!
“Hey, member The Painted World?”
Let’s make another painted world level and sell it back as DLC!
“Hey, member Anor Londo?”
Let’s reuse Anor Londo….but at night!
For all its criticisms, DS2 isn’t as beholden to DS1 as DS3 is. Even the Manus connections aren’t as in-your-face as all the DS1 connections are in DS3.